
lol it’s a good add on for sure but rigify is free and my god is it GREAT! Once you understand the building blocks you can legit rig anything and make it game ready very fast. Also I still don’t know how to turn on the IK for the arms. Imma keep it a stack what turned me off was not having the ability to create new bones for weapons. 0:00 / 2:34 Auto-Rig Pro: Remap and Fbx animation v3.46, Blender 2.81 Artell Blender 5. I know exactly what’s wrong with my rigs and also how to fix it. Clone the repository or download the add-on file blender-to-unity-fbx-exporter.py to your device.

Exported FBX files are imported into Unity with the correct rotations and scales. Honestly learning how to rig from scratch was the best decision I’ve made. FBX exporter add-on for Blender 2.80+ compatible with Unity's coordinate and scaling system. I’ve had the plug-in since version 3.2 and I’ve only used it a few times.

A lot of the tutorials are super old as well. How to export a 3D model from the Unity Engine to Blender, 3DS Max, or a 3D program of your choice I show you how to export the model by using the FBX expor. Now ARP has the retargeting feature which is CLUTCH but also not well documented. Also since I make all my characters in the same pose I never have to create a new rig I can just keep duplicating the same rig with the same animations etc. I set up a rig in less than 30 minutes and can improve and iterate on it non destructively. I’m not sure if you guys have looked into “Rig Anything With Rigify” but hear me out. I have really wild ideas like using the exported rig and adding the custom props there and all the functions and then export as a GLTF 2.0 or double-export into a fbx file with the custom properties applied here, but let’s be realistic, that. Yes it’s easy to bang out a rig but if you want to add bones or make adjustments you have to do it a certain way. But when I export and re-import my rig in Blender itself, the custom properties are already all gone.

The biggest thing about the prebuilt rigs is that it doesn’t allow that much customization.
